public StateControl() { LinearMotor = new SingleBoneLinearMotor(); AngularMotor = new SingleBoneAngularMotor(); LinearMotor.Rigidity = F64.C1; AngularMotor.Rigidity = F64.C1; }
public DragControl() { LinearMotor = new SingleBoneLinearMotor(); LinearMotor.Rigidity = F64.C1; }