public void DoFinish() { // 保存 SaveSign(); gameObject.SetActive(false); _menuAgent.OpenAlbum(0, true); }
public void DoFinish() { _webCamManager.StopCamera(); // 保存图片 var result = _bcManager.daoManager.SavePhotoTexture(_dateTime, _photo); //更新数据 string photoUrl = (string)result.GetData(); _bcManager.daoManager.GetDaoService().SavePhotoInfomation(_dateTime, photoUrl); Close(); _menuAgent.OpenAlbum(0, true); //_menuAgent.OpenAlbumSets(FromSceneEnum.Photo); }