Exemple #1
0
 public MeshData(Type layoutDefinitionType, BufferData1D <T> data, BufferData1D <ushort> indicies = null, AxPrimitiveType primitiveType = AxPrimitiveType.Triangles)
 {
     Layout = VertexLayoutDefinition.CreateDefinitionFromVertexStruct(layoutDefinitionType);
     SetData(data, indicies);
     PrimitiveType = primitiveType;
 }
Exemple #2
0
 public MeshData()
 {
     Layout = VertexLayoutDefinition.CreateDefinitionFromVertexStruct <T>();
 }