Exemple #1
0
        public static WoWUIFrame GetFrameByName(GameInterface game, string name)
        {
            var stopwatch = Stopwatch.StartNew();

            if (!cachedFrames.TryGetValue(game.wowProcess.ProcessID, out ConcurrentDictionary <string, IntPtr> dict))
            {
                dict = (cachedFrames[game.wowProcess.ProcessID] = new ConcurrentDictionary <string, IntPtr>());
            }
            WoWUIFrame frame;

            if (dict.TryGetValue(name, out IntPtr address))
            {
                try
                {
                    frame = new WoWUIFrame(address, game.wowProcess);
                    if (frame.GetName == name)
                    {
                        return(frame);
                    }
                }
                catch { /* frame is moved in memory, ignore this exception and just rebuild the cache */ }
            }
            frame = GetAllFrames(game).FirstOrDefault(l => l.GetName == name);
            if (stopwatch.ElapsedMilliseconds > 500)
            {
                log.Error($"GetFrameByName exec time: {stopwatch.ElapsedMilliseconds}ms");
            }
            return(frame);
        }
Exemple #2
0
 private static IEnumerable <WoWUIFrame> GetAllFrames(GameInterface game)
 {
     if (game.IsInGame && game.wowProcess.IsValidBuild)
     {
         Stopwatch stopwatch    = Stopwatch.StartNew();
         var       dict         = cachedFrames[game.wowProcess.ProcessID];
         var       @base        = game.wowProcess.Memory.Read <IntPtr>(game.wowProcess.Memory.ImageBase + WowBuildInfoX64.UIFrameBase);
         var       currentFrame = game.wowProcess.Memory.Read <IntPtr>(@base + WowBuildInfoX64.UIFirstFrame);
         while (currentFrame != IntPtr.Zero)
         {
             WoWUIFrame f          = null;
             var        shouldExit = false;
             try
             {
                 WoWUIFrame temp = new WoWUIFrame(currentFrame, game.wowProcess);
                 if (!string.IsNullOrWhiteSpace(temp.GetName))
                 {
                     dict.AddOrUpdate(temp.GetName, currentFrame, (key, oldValue) => currentFrame);
                     f = temp;
                 }
             }
             catch { /* we don't care if we can't create WoWUIFrame from address, just skip it */ }
             finally
             {
                 try
                 {
                     currentFrame = game.wowProcess.Memory.Read <IntPtr>(currentFrame + game.wowProcess.Memory.Read <int>(@base + WowBuildInfoX64.UINextFrame) + 8);
                 }
                 catch
                 {
                     shouldExit = true;
                 }
             }
             if (f != null)
             {
                 yield return(f);
             }
             if (shouldExit)
             {
                 break;
             }
         }
         if (stopwatch.ElapsedMilliseconds > 500)
         {
             log.Error($"GetAllFrames exec time: {stopwatch.ElapsedMilliseconds}ms");
         }
     }
 }