public static void Load() { Traps.Load(); Turrets.Load(); HeadQuarters.Load(); Heroes.Load(); }
public static void Load() { Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; Spellbook.OnStopCast += Spellbook_OnStopCast; Game.OnUpdate += Game_OnUpdate; Logic.Mechanics.LoadFlash(); Traps.Load(); foreach (var module in Variables.moduleList) { module.OnLoad(); } }