public override void OneTimeSetup() { _enumGeneratorInstanceType = typeof(EnumGenerator); _enumGeneratorInstanceFixture = this.Create <EnumGenerator>(true); _enumGeneratorInstance = _enumGeneratorInstanceFixture ?? this.Create <EnumGenerator>(false); CurrentInstance = _enumGeneratorInstanceFixture; ConfigureIgnoringTests(); // Configure ignoring tests. }
public void AUT_EnumGenerator_Instantiated_Without_Parameter_No_Throw_Exception_Test() { // Arrange EnumGenerator instance = null; // Act var exception = CreateAnalyzer.GetThrownExceptionWhenCreate(out instance); // Assert instance.ShouldNotBeNull(); exception.ShouldBeNull(); }
/// <summary> /// Creates a new enum value based on a request. /// </summary> /// <param name="request">The request that describes what to create.</param> /// <param name="context"> /// A context that can be used to create other specimens. Not used. /// </param> /// <returns> /// An enum value if appropriate; otherwise a <see cref="NoSpecimen"/> instance. /// </returns> /// <remarks> /// <para> /// If <paramref name="request"/> is a <see cref="Type"/> that represents an enum, an /// instance of that enum is returned. Differing values are returned, starting with the /// first value. When all values of the enum type have been served, the sequence starts /// over again. /// </para> /// </remarks> public object Create(object request, ISpecimenContext context) { var t = request as Type; if (!EnumGenerator.IsEnumType(t)) { return(new NoSpecimen()); } lock (this.syncRoot) { return(this.CreateValue(t)); } }