public override void OneTimeSetup()
 {
     _finiteSequenceRequestInstanceType    = typeof(FiniteSequenceRequest);
     _finiteSequenceRequestInstanceFixture = this.Create <FiniteSequenceRequest>(true);
     _finiteSequenceRequestInstance        = _finiteSequenceRequestInstanceFixture ?? this.Create <FiniteSequenceRequest>(false);
     CurrentInstance = _finiteSequenceRequestInstanceFixture;
     ConfigureIgnoringTests(); // Configure ignoring tests.
 }
        public void AUT_FiniteSequenceRequest_Constructor_Instantiation_With_Parameter_Test()
        {
            // Arrange
            var request = this.CreateType <object>();
            var count   = this.CreateType <int>();
            FiniteSequenceRequest instance          = null;
            Exception             creationException = null;

            // Act
            Action createAction = () => instance = new FiniteSequenceRequest(request, count);

            creationException = ActionAnalyzer.GetActionException(createAction);

            // Assert
            instance.ShouldNotBeNull();
            _finiteSequenceRequestInstance.ShouldNotBeNull();
            _finiteSequenceRequestInstanceFixture.ShouldNotBeNull();
            Should.NotThrow(createAction);
        }