Exemple #1
0
 private void preview_playerstate_SelectionChanged(object sender, SelectionChangedEventArgs e)
 {
     if (IsLoaded)
     {
         GameEvent_PD2.SetPlayerState((GSI.Nodes.PlayerState)Enum.Parse(typeof(GSI.Nodes.PlayerState), this.preview_playerstate.SelectedIndex.ToString()));
     }
 }
Exemple #2
0
 private void preview_swansong_Checked(object sender, RoutedEventArgs e)
 {
     if (IsLoaded && sender is CheckBox && (sender as CheckBox).IsChecked.HasValue)
     {
         GameEvent_PD2.SetSwanSong((sender as CheckBox).IsChecked.Value);
     }
 }
Exemple #3
0
 private void preview_levelphase_SelectionChanged(object sender, SelectionChangedEventArgs e)
 {
     if (IsLoaded)
     {
         GameEvent_PD2.SetLevelPhase((GSI.Nodes.LevelPhase)Enum.Parse(typeof(GSI.Nodes.LevelPhase), this.preview_levelphase.SelectedIndex.ToString()));
     }
 }
Exemple #4
0
        private void preview_flashbang_slider_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            float flash_val = (float)this.preview_flashbang_slider.Value;

            if (this.preview_flashbang_amount is Label)
            {
                this.preview_flashbang_amount.Content = (int)flash_val + "%";
                GameEvent_PD2.SetFlashbangAmount(flash_val / 100.0f);
            }
        }
Exemple #5
0
        private void preview_suspicion_slider_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            float susp_val = (float)this.preview_suspicion_slider.Value;

            if (this.preview_suspicion_amount is Label)
            {
                this.preview_suspicion_amount.Content = (int)susp_val + "%";
                GameEvent_PD2.SetSuspicion(susp_val / 100.0f);
            }
        }
Exemple #6
0
        private void preview_ammo_slider_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            int ammo_val = (int)this.preview_ammo_slider.Value;

            if (this.preview_ammo_amount is Label)
            {
                this.preview_ammo_amount.Content = ammo_val + "%";
                GameEvent_PD2.SetClip(ammo_val);
                GameEvent_PD2.SetClipMax(100);
            }
        }
Exemple #7
0
        private void preview_health_slider_ValueChanged(object sender, RoutedPropertyChangedEventArgs <double> e)
        {
            int hp_val = (int)this.preview_health_slider.Value;

            if (this.preview_health_amount is Label)
            {
                this.preview_health_amount.Content = hp_val + "%";
                GameEvent_PD2.SetHealth(hp_val);
                GameEvent_PD2.SetHealthMax(100);
            }
        }