Spawn() public méthode

Spawns monsters from internal list.
public Spawn ( ) : void
Résultat void
Exemple #1
0
        /// <summary>
        /// Spawns mob in place.
        /// </summary>
        /// <param name="place"></param>
        /// <param name="name"></param>
        /// <param name="group"></param>
        /// <param name="spawnPosition"></param>
        public void AllocateAndSpawnMob(PuzzlePlace place, string name, DungeonMonsterGroupData group, Placement spawnPosition)
        {
            var mob = new MonsterGroup(name, this, place, spawnPosition);

            _monsterGroups.Add(name, mob);

            mob.Allocate(group);
            mob.Spawn();
        }
Exemple #2
0
		/// <summary>
		/// Spawns mob in place.
		/// </summary>
		/// <param name="place"></param>
		/// <param name="name"></param>
		/// <param name="group"></param>
		/// <param name="spawnPosition"></param>
		public void AllocateAndSpawnMob(PuzzlePlace place, string name, DungeonMonsterGroupData group, Placement spawnPosition)
		{
			var mob = new MonsterGroup(name, this, place, spawnPosition);
			_monsterGroups.Add(name, mob);

			mob.Allocate(group);
			mob.Spawn();
		}