Exemple #1
0
		/// <summary>
		/// Adds prop to place.
		/// </summary>
		/// <param name="prop"></param>
		/// <param name="positionType"></param>
		public void AddProp(DungeonProp prop, Placement positionType)
		{
			this.Puzzle.AddProp(this, prop, positionType);
		}
Exemple #2
0
		/// <summary>
		/// Adds prop to puzzle in place.
		/// </summary>
		/// <param name="place"></param>
		/// <param name="prop"></param>
		/// <param name="positionType"></param>
		public void AddProp(PuzzlePlace place, DungeonProp prop, Placement positionType)
		{
			if (this.Region == null)
				throw new PuzzleException("AddProp outside of OnPuzzleCreate.");

			var pos = place.GetPosition(positionType);

			prop.RegionId = this.Region.Id;
			prop.Info.X = pos[0];
			prop.Info.Y = pos[1];
			prop.UpdateShapes();
			prop.Info.Direction = MabiMath.DegreeToRadian(pos[2]);
			prop.Behavior += PuzzleEvent;

			this.Region.AddProp(prop);
			this.Props[prop.Name] = prop;
		}