public static void RemoveTreveris() { if (_currentTreveris != null) { _currentTreveris.gameObject.SetActive(false); } _currentTreveris = null; }
public static Treveris GetTreverisByPlayer(Player player) { if (_currentTreveris != null) { _currentTreveris.gameObject.SetActive(false); } _currentTreveris = _treveri[player.ActorNumber]; _currentTreveris.gameObject.SetActive(true); return(_currentTreveris); }