Exemple #1
0
        public static void Main()
        {
            int sampleRate  = 8000;
            int sampleCount = 8000 * 2;

            double[] tone_1, tone_2;
            var      func_1 = new Sinusoid();

            func_1.Frequency = 440;
            func_1.Amplitude = 0.5;
            func_1.Phase     = 90;

            var func_2 = new Sinusoid();

            func_2.Frequency = 698.46;
            func_2.Amplitude = 0.45;
            func_2.Phase     = 0;

            generateTone(sampleRate, func_1, 2.0, out tone_1);
            generateTone(sampleRate, func_2, 2.0, out tone_2);

            double[] data;
            addTones(sampleCount, tone_1, tone_2, out data);
            writeData(sampleRate, "test.wav", data);
        }
Exemple #2
0
        public static void generateTone(int sampleRate, Sinusoid func, double time, out double[] samples)
        {
            int sampleCount = (int)Math.Floor((double)sampleRate * time);

            samples = new double[sampleCount];

            for (var i = 0; i < sampleCount; i++)
            {
                samples[i] = func.sample(i / (double)sampleRate);
            }
        }
Exemple #3
0
        public static void generateTone(int sampleRate, double frequency, double amplitude, double time, out double[] samples)
        {
            int sampleCount = (int)Math.Floor((double)sampleRate * time);

            samples = new double[sampleCount];

            var myCos = new Sinusoid();

            myCos.Amplitude = amplitude;
            myCos.Frequency = frequency;

            for (var i = 0; i < sampleCount; i++)
            {
                samples[i] = myCos.sample(i / (double)sampleRate);
            }
        }