static void Main()
 {
     using (Audio3DGame game = new Audio3DGame())
     {
         game.Run();
     }
 }
Exemple #2
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new Audio3DGame();
     game.Run();
 }
Exemple #3
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 private static void Main()
 {
     using (var game = new Audio3DGame())
         game.Run();
 }
Exemple #4
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		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new Audio3DGame ();
			game.Run ();
		}