static void Main() { using (Audio3DGame game = new Audio3DGame()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new Audio3DGame(); game.Run(); }
private static void Main() { using (var game = new Audio3DGame()) game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new Audio3DGame (); game.Run (); }