protected override void ClientInitialize(ClientInitializeData data) { ChatSystem.ClientOnChatRoomAdded(data.GameObject); }
public override void ClientDeinitialize(ILogicObject gameObject) { ChatSystem.ClientOnChatRoomRemoved(gameObject); }
protected override void ClientInitialize(ClientInitializeData data) { ChatSystem.ClientOnChatRoomAdded(data.GameObject); }
public override void ClientDeinitialize(ILogicObject gameObject) { ChatSystem.ClientOnChatRoomRemoved(gameObject); }