public BoundingSphere CréerCheckPoint() { Vector2 v = Piste.ObtenirPremierPointCentral(0); return(new BoundingSphere(new Vector3(v.X, 0, v.Y), 10)); }
public Vector2 ObtenirPointDépart() { return(Piste.ObtenirPremierPointCentral(1)); }
public BoundingSphere CréerCheckPoint() { Vector2 v = Piste.ObtenirPremierPointCentral(0); return(new BoundingSphere(new Vector3(v.X, 0, v.Y), 10)); }
public Vector2 ObtenirPointDépart() { return(Piste.ObtenirPremierPointCentral(1)); }