Exemple #1
0
        private void Window_KeyDown(object sender, KeyEventArgs e)
        {
            if (timer.IsEnabled)
            {
                switch (e.Key)
                {
                case Key.Down:
                case Key.S:
                    Enterprise.Beschleunige(false);
                    break;

                case Key.Up:
                case Key.W:
                    Enterprise.Beschleunige(true);
                    break;

                case Key.Left:
                case Key.A:
                    Enterprise.Lenke(true);
                    break;

                case Key.Right:
                case Key.D:
                    Enterprise.Lenke(false);
                    break;

                case Key.Space:
                    Torpedos.Add(new Torpedo(Enterprise));
                    AlleSpielobjekte.Add(Torpedos.Last());
                    break;
                }
            }
        }