public PlayerComponent(GuiVariables variables, Controller controller, EntityCollection parent) { _variables = variables; _controller = controller; _parent = parent; }
protected Engine(int xRes = DefaultXRes, int yRes = DefaultYRes) : base(xRes, yRes, GraphicsMode.Default, AppName, GameWindowFlags.FixedWindow) { _backColor = new Color4(13, 8, 13, 255); //Eroge Copper Black Variables = new GuiVariables(); CurController = new Controller(); }