private bool PlayGame(Game thisGame) { if (bLeftPressed) { currGame.Left(); } if (bRightPressed) { currGame.Right(); } currGame.Thrust(bUpPressed); currGame.DrawScreen(screenCanvas, ClientSize.Width, ClientSize.Height, ref score); // If the game is over, display the title screen if (currGame.Done()) { gameStatus = Modes.TITLE; } return(gameStatus == Modes.GAME); }