/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new Game1();
			game.Run();
		}