private List <List <Vector3> > getBodyList() { // loads up the data var list = new List <List <Vector3> > { Printing.LoadData(data.bandFilePath, data.freddieFile), Printing.LoadData(data.bandFilePath, data.johnFile), Printing.LoadData(data.bandFilePath, data.brianFile), Printing.LoadData(data.bandFilePath, data.rogerFile) }; return(list); }
private IEnumerable <Vector3> GetBody() { switch (member) { case Characters.Freddie: return(Printing.LoadData(data.bandFilePath, data.freddieFile)); case Characters.Roger: return(Printing.LoadData(data.bandFilePath, data.rogerFile)); case Characters.Brian: return(Printing.LoadData(data.bandFilePath, data.brianFile)); case Characters.John: return(Printing.LoadData(data.bandFilePath, data.johnFile)); default: throw new ArgumentOutOfRangeException(); } }
private void Start() { _printer = new Printing(); BodyWrappers = new List <BodyWrapper>(); }