private void Start() { _terminal = GetComponent <Terminal>(); _hackable = GetComponent <Hackable>(); StartCoroutine(FlickerOn()); }
private void Awake() { _aiPath = GetComponent <AILerp>(); _rigidbody = GetComponent <Rigidbody2D>(); _animator = GetComponent <Animator>(); _sanity = GetComponent <Sanity>(); _health = GetComponent <Health>(); _hackable = GetComponent <Hackable>(); }
private void Awake() { _hackable = GetComponent <Hackable>(); }