public void Read(ByteArray inData, AssetHeader assetHeader)
 {
     uint entries = inData.ReadUInt();
     Debug.Log("FileIdentifierTable:" + entries);
     for (int i = 0; i < entries; i++)
     {
         FileIdentifier fileRef = new FileIdentifier();
         fileRef.Read(inData, assetHeader);
         fileIDs.Add(fileRef);
     }
 }