Exemple #1
0
 public override void RegisterMsgHandler()
 {
     this.listCode = new List <MobaGameCode>
     {
         MobaGameCode.GetHeroList,
         MobaGameCode.UseSoulstone,
         MobaGameCode.UseProps,
         MobaGameCode.UsingSkillPoint,
         MobaGameCode.UploadArenaAtc,
         MobaGameCode.LuckyDraw,
         MobaGameCode.Enchant,
         MobaGameCode.HeroAdvance,
         MobaGameCode.UploadFightResult,
         MobaGameCode.UsingEquipment,
         MobaGameCode.DischargeRune,
         MobaGameCode.BuyShopGoodsNew,
         MobaGameCode.ChangeSkin,
         MobaGameCode.WearPrivateEffect,
         MobaGameCode.SignDay,
         MobaGameCode.ReceiveMailAttachment
     };
     foreach (MobaGameCode current in this.listCode)
     {
         MVC_MessageManager.AddListener_model(current, new MobaMessageFunc(this.OnGetMsg));
     }
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetTaskList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetAchieveTaskAward, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ShowDailyTask, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetDailyTaskAward, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetBattles, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.SweepBattle, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.RestTodayBattlesCount, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.UploadFightResult, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaMasterCode.Login, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaMasterCode.GuestUpgrade, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaMasterCode.Register, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaMasterCode.LoginByPlatformUid, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaMasterCode.LoginByChannelId, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_GetFriendList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_ApplyAddFriend, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_ModifyFriendStatus, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetUserInfoBySummId, new MobaMessageFunc(this.OnGetMsgGameCode));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetFriendMessages, new MobaMessageFunc(this.OnGetMsgGameCode));
     MVC_MessageManager.AddListener_model(MobaGameCode.SystemNotice, new MobaMessageFunc(this.OnGetMsgGameCode));
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_RaderFindFriend, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #6
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetTotalRecord, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetHistoryRecord, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetKdaMyHeroData, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetMyFightAbility, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetUserHonorPic, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetHomeTotalRecord, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetHeroRecordInfo, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #7
0
 public override void RegisterMsgHandler()
 {
     this.listCode = new List <MobaGameCode>
     {
         MobaGameCode.UploadArenaAtc
     };
     foreach (MobaGameCode current in this.listCode)
     {
         MVC_MessageManager.AddListener_model(current, new MobaMessageFunc(this.OnGetMsg));
     }
 }
Exemple #8
0
        public override void RegisterMsgHandler()
        {
            List <MobaGameCode> list = new List <MobaGameCode>
            {
                MobaGameCode.DrawMagicBottleAward
            };

            foreach (MobaGameCode current in list)
            {
                this.Dic_Bottle[MobaMessageType.GameCode].Add((int)current);
                MVC_MessageManager.AddListener_model(current, new MobaMessageFunc(this.OnGetMsg));
            }
        }
Exemple #9
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.UseSoulstone, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.UseProps, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ChangeRune, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.Coalesce, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ReceiveTBCReward, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.LuckyDraw, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.SellProps, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ReceiveMailAttachment, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.Enchant, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.SweepBattle, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetEquipmentList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.UsingEquipment, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.DischargeRune, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.HeroAdvance, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.UploadFightResult, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.MagicBottleItem, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.BuyShopGoodsNew, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.WearPrivateEffect, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.OneKeyCompose, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetShopNew, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetShopVersion, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetFriendMessages, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetSummSkinList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.BuyShopGoodsNew, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.SignDay, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #13
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetMagicBottleRankList, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.ArenaAtcCheck, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.GetArenaState, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #15
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaMasterCode.UpgradeUrl, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #16
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_GetFriendList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaFriendCode.Friend_ModifyFriendStatus, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.Login, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ClientReportOnlineTime, new MobaMessageFunc(this.OnGetMsg));
     MobaMessageManager.RegistMessage((ClientMsg)25030, new MobaMessageFunc(this.OnGameStart));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.ExchangeByDimond, new MobaMessageFunc(this.OnGetMsg));
 }
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaGameCode.GetMailList, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ReceiveMailAttachment, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.ModifyEmailState, new MobaMessageFunc(this.OnGetMsg));
 }
Exemple #20
0
 public override void RegisterMsgHandler()
 {
     MVC_MessageManager.AddListener_model(MobaMasterCode.GetAllGameServers, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaMasterCode.SelectGameArea, new MobaMessageFunc(this.OnGetMsg));
     MVC_MessageManager.AddListener_model(MobaGameCode.Login, new MobaMessageFunc(this.OnGetMsg));
 }