public static void alphaShowHideObject(string objName, bool isShow) { GameObject obj = GameObject.Find(objName); FadeGameObject fade = obj.AddComponent <FadeGameObject>(); fade.setFadeObject(obj, isShow); }
public static void alphaShowHideTagObject(string tag, bool isShow) { GameObject[] objs = GameObject.FindGameObjectsWithTag(tag); if (objs != null) { FadeGameObject fade = objs[0].AddComponent <FadeGameObject>(); fade.setFadeObjects(new List <GameObject>(objs), isShow); } }