public Player(Game game, Game.User user) { Game = game; User = user; _hand = new List<Card>(); _battlefield = new List<Card>(); _resourceController = new ResourceController(this); }
private void Awake() { // TODO: Random var first = PhotonNetwork.isMasterClient ? Game.User.You : Game.User.Opponent; Game = new Game(this, first); Game.Subscribe(GuiController); Game.Subscribe(Player); Game.Subscribe(Opponent); }