/// <summary> /// ステージの初期化 /// </summary> private void initializeStage() { SaveController07 saveController07 = new SaveController07(); // プレイヤーの位置を設定する Player.transform.position = entryPoint1.transform.position; Player.transform.rotation = entryPoint1.transform.rotation; saveController07.save_Scene(SaveController.SceneNo.Scene09, SaveController.PlaceNo.Place01); if (saveController07.get_KeyItem1Status() == SaveController.KeyItemStatus.Level_100 && saveController07.get_KeyItem2Status() == SaveController.KeyItemStatus.Level_100 && saveController07.get_KeyItem3Status() == SaveController.KeyItemStatus.Level_100) { eventPanel1.SetActive(false); eventPanel2.SetActive(false); eventPanel3.SetActive(true); } else if (saveController07.get_KeyItem1Status() == SaveController.KeyItemStatus.Level_100) { eventPanel1.SetActive(false); eventPanel2.SetActive(true); eventPanel3.SetActive(false); } else { eventPanel1.SetActive(true); eventPanel2.SetActive(false); eventPanel3.SetActive(false); yuko.gameObject.SetActive(false); } }
/// <summary> /// Event07_04_SacrificeRabbitのロード /// </summary> /// <param name="saveController"></param> private void load_Event07_11_AskRyotaro(SaveController07 saveController) { if (saveController.completed_Event07_11_AskRyotaro()) { eventPanel2.SetActive(false); enemies1.SetActive(false); } }
public bool event8() { SaveController07 saveController07 = new SaveController07(); saveController07.save_Scene(SaveController.SceneNo.Scene07, SaveController.PlaceNo.Place01); eventController07.loadScene(@"stage08"); Charactor.Restart(); return(true); }
/// <summary> /// Event07_04_SacrificeRabbitのロード /// </summary> /// <param name="saveController"></param> private void load_Event07_04_SacrificeRabbit(SaveController07 saveController) { if (saveController.completed_Event07_04_SacrificeRabbit()) { eventPanel2.SetActive(false); eventPanel9.SetActive(true); enemies1.SetActive(false); enemies2.SetActive(true); } }
/// <summary> /// Event07_07_FindLetter2のロード /// </summary> /// <param name="saveController"></param> private void load_Event07_07_FindLetter2(SaveController07 saveController) { if (saveController.completed_Event07_07_FindLetter2()) { if (saveController.completed_Event07_07_FindLetter2()) { eventPanel7.SetActive(false); letter2.SetActive(false); } } }
/// <summary> /// Event07_06_FindLetter1のロード /// </summary> /// <param name="saveController"></param> private void load_Event07_06_FindLetter1(SaveController07 saveController) { if (saveController.completed_Event07_06_FindLetter1()) { eventPanel6.SetActive(false); eventPanel8.SetActive(true); letter1.SetActive(false); ryotaro2.transform.position = MovePoint8.transform.position; ryotaro2.gameObject.SetActive(true); } }
private bool event3() { SaveController07 saveController07 = new SaveController07(); saveController07.complete_Event07_05_FindSchool(); eventController07.MainCamera.gameObject.SetActive(true); eventController07.EventCamera2.gameObject.SetActive(false); eventController07.EventPanel6.SetActive(true); eventController07.EventPanel7.SetActive(true); return(true); }
private bool event7() { SaveController07 saveController07 = new SaveController07(); saveController07.complete_Event07_04_SacrificeRabbit(); eventController07.Mountains.SetActive(true); eventController07.Enemies1.SetActive(false); eventController07.Enemies2.SetActive(true); eventController07.Rabbit.gameObject.SetActive(false); eventController07.EventPanel3.SetActive(false); eventController07.EventPanel9.SetActive(true); return(true); }
private bool event7() { SaveController07 saveController07 = new SaveController07(); saveController07.complete_Event07_07_FindLetter2(); if (saveController07.get_KeyItem1Status() == SaveController.KeyItemStatus.Level_75) { saveController07.save_KeyItem1Status(SaveController.KeyItemStatus.Level_100); } else { saveController07.save_KeyItem1Status(SaveController.KeyItemStatus.Level_75); } eventController07.Update_KeyItem1(); return(true); }
/// <summary> /// ステージの初期化 /// </summary> private void initializeStage() { SaveController07 saveController07 = new SaveController07(); // データのロード SaveController.SceneNo[] scene = saveController07.get_Scene(); SaveController.PlaceNo place = saveController07.get_Place(); // プレイヤーの位置を設定する Player.transform.position = entryPoint1.transform.position; Player.transform.rotation = entryPoint1.transform.rotation; saveController07.save_Scene(SaveController.SceneNo.Scene07, SaveController.PlaceNo.Place01); load_Event07_04_SacrificeRabbit(saveController07); load_Event07_05_FindSchool(saveController07); load_Event07_06_FindLetter1(saveController07); load_Event07_11_AskRyotaro(saveController07); }
/// <summary> /// Event07_05_FindSchoolのロード /// </summary> /// <param name="saveController"></param> private void load_Event07_05_FindSchool(SaveController07 saveController) { if (saveController.completed_Event07_05_FindSchool()) { eventPanel5.SetActive(false); eventPanel6.SetActive(true); eventPanel7.SetActive(true); hideField.SetActive(true); light1.SetActive(true); light2.SetActive(true); light1.transform.position = new Vector3( light1.transform.position.x, movePoint6.transform.position.y + 5, light1.transform.position.z ); } }
private bool event14() { SaveController07 saveController07 = new SaveController07(); saveController07.complete_Event07_06_FindLetter1(); if (saveController07.get_KeyItem1Status() == SaveController.KeyItemStatus.Level_75) { saveController07.save_KeyItem1Status(SaveController.KeyItemStatus.Level_100); } else { saveController07.save_KeyItem1Status(SaveController.KeyItemStatus.Level_75); } eventController07.Update_KeyItem1(); eventController07.EventPanel8.SetActive(true); eventController07.MainCamera.gameObject.SetActive(true); eventController07.EventCamera2.gameObject.SetActive(false); return(true); }