public static EvidenceManager GetInstance() { if (instance == null) { instance = new EvidenceManager(); } return(instance); }
/// <summary> /// 初始化证据信息 /// </summary> private void InitEvidence() { Dictionary <string, Evidence> evidenceDic = EvidenceManager.GetStaticEvidenceDic(); datapool.WriteStaticVar("证据列表", evidenceDic); //List<Evidence> holdEvidence = new List<Evidence>(); //datapool.WriteGameVar("持有证据", holdEvidence); // 测试后删除 //foreach(KeyValuePair<string,Evidence> kv in evidenceDic) //{ // holdEvidence.Add(kv.Value); //} }