public BonWindow() { titleContent = new GUIContent(Name); _launcher = new BonLauncher(); _launcher.OnWindowOpen(); _menuEntryToNodeType = CreateMenuEntries(); Graph graph = _launcher.LoadGraph(BonConfig.DefaultGraphName); _currentCanvas = new BonCanvas(graph); _canvasList.Add(_currentCanvas); _menu = CreateGenericMenu(); }
private void CloseCanvas(BonCanvas canvas) { bool doSave = EditorUtility.DisplayDialog("Do you want to save.", "Do you want to save the graph " + canvas.FilePath + " ?", "Yes", "No"); if (doSave) { if (canvas.FilePath == null) OpenSaveDialog(); else _launcher.SaveGraph(canvas.Graph, canvas.FilePath); } _launcher.CloseGraph(canvas.Graph); _canvasList.Remove(canvas); if (_canvasList.Count > 0) _currentCanvas = _canvasList[0]; else _currentCanvas = null; }
private void SetCurrentCanvas(BonCanvas canvas) { _currentCanvas = canvas; }
private void CreateCanvas(string path) { BonCanvas canvas; if (path != null) canvas = new BonCanvas(_launcher.LoadGraph(path)); else canvas = new BonCanvas(_launcher.LoadGraph(BonConfig.DefaultGraphName)); canvas.FilePath = path; _canvasList.Add(canvas); SetCurrentCanvas(canvas); }