private static void HiderForFolder(AssemblingLogic logic)
        {
            EditorGUILayout.LabelField(logic.Name + " content");
            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Hide"))
            {
                logic.RemoveDebugContent();
                logic.HideAllInFolders();
                AssetDatabase.Refresh();
            }

            if (GUILayout.Button("Show"))
            {
                logic.UnpackDebugFolderContent();
                AssetDatabase.Refresh();
            }

            if (GUILayout.Button("Edit"))
            {
                logic.UnHideAllInFolders();
                AssetDatabase.Refresh();
            }

            EditorGUILayout.EndHorizontal();
        }
 private void LogicCreation()
 {
     if (_debugLogic == null)
     {
         _debugLogic = new AssemblingLogic("DebugContent");
     }
     if (_releaseLogic == null)
     {
         _releaseLogic = new AssemblingLogic("ReleaseContent");
     }
 }