internal void Start() { _tutorialText = GameObject.Find("Tutorial Text").GetComponent <Text>(); //p = GameObject.Find("Player"); Cheat CheatObj = GameObject.FindObjectOfType <Cheat>(); if (CheatObj.cheating) { ShowTutorial = false; } else { ShowTutorial = true; } //p = GameObject.Find("Player"); //start = GameObject.Find("Player").start wait = 3.0f; wait_long = 6.0f; UpdateText(); }
public void takeCheatCommand() { World.log("World.map: " + world.map); World.log("Cheatfield.text " + cheatField.text); Cheat.takeCommand(world.map, cheatField.text); cheatField.text = ""; }
internal void Start() { _tutorialText = GameObject.Find("Tutorial Text").GetComponent <Text>(); p = GameObject.Find("Player"); //start = GameObject.Find("Player").start Cheat CheatObj = GameObject.FindObjectOfType <Cheat>(); if (CheatObj.cheating) { ShowTutorial = false; } else { ShowTutorial = true; } wait = 3.0f; wait_long = 6.0f; UpdateText(); if (Player.hasGravityBoots) { _tutorialText.text = ""; gravity = true; _tutorialState = TutorialState1.DoneWithTutorial; } if (!gravity) { UpdateText(); } }
internal void Start() { _tutorialText = GameObject.Find("Tutorial Text").GetComponent <Text>(); p = GameObject.Find("Player"); //start = GameObject.Find("Player").start Cheat CheatObj = GameObject.FindObjectOfType <Cheat>(); if (CheatObj.cheating) { ShowTutorial = false; } else { ShowTutorial = true; } wait = 3.0f; wait_long = 6.0f; if (!Player.hasRocketBoost) { _tutorialText.text = "That jump looks awfully high..."; rocket = false; } if (Player.hasGravityBoots) { _tutorialText.text = ""; gravity = true; } if (rocket && !gravity) { UpdateText(); } }
public void takeCheatCommand() { Cheat.takeCommand(world.map, cheatField.text); cheatField.text = ""; }