public AssetBundleBuilder(AssetBundleBuilderWindow window) { mainWindow = window; readGameVersion(); loadSDKConfig(); }
protected APanel(AssetBundleBuilderWindow builderWindow) { this.builderWindow = builderWindow; mainBuilder = this.builderWindow.Builder; }
public BundleSettingPanel(AssetBundleBuilderWindow builderWindow) : base(builderWindow) { }
public static void ShowWindow() { AssetBundleBuilderWindow window = EditorWindow.GetWindow <AssetBundleBuilderWindow>("Bundle Builder"); window.Show(); }
public DetailBuildingPanel(AssetBundleBuilderWindow builderWindow) : base(builderWindow) { }