/// <summary>
        /// Occurs as the mouse changes position when a Thumb control has logical focus and mouse capture
        /// </summary>
        /// <param name="sender">The sender</param>
        /// <param name="e">The event args</param>
        private void ResizeDragDelta(object sender, DragDeltaEventArgs e)
        {
            // get to resized element
            Grid thumbsGrid = (Grid)VisualTreeHelper.GetParent(this);
            Thumb parentThumb = (Thumb)VisualTreeHelper.GetParent(thumbsGrid);
            Adorner adorner = (Adorner)VisualTreeHelper.GetParent(parentThumb);

            // presenter that holds dragged item
            ContentPresenter presenter = (ContentPresenter) VisualTreeHelper.GetParent(adorner.AdornedElement);

            // parent canvas
            CustomCanvas canvas = (CustomCanvas) VisualTreeHelper.GetParent(presenter);

            // prepare items for resize depending on item level (question or bubble)
            List<ContentPresenter> presenters;
            if (canvas.Name.Equals(Properties.Resources.RootCanvasName))
            {
                // here we resize questions (e.g. choicebox), so take selected items
                presenters = ControlHelper.GetSelectedChildPresenters(canvas);
            }
            else
            {
                // here we resize bubbles, so get neighbor bubbles inside question (always resize bubbles equally)
                presenters = ControlHelper.GetChildPresenters(canvas);
            }

            double minLeft, minTop, minDeltaHorizontal, minDeltaVertical;
            double maxDeltaVertical, maxDeltaHorizontal;

            double maxHorizontalDeltaToChild = double.MaxValue;
            double maxVerticalDeltaToChild = double.MaxValue;

            this.CalculateLimits(canvas, presenters, out minLeft, out minTop, out minDeltaHorizontal, out minDeltaVertical,
                out maxDeltaHorizontal, out maxDeltaVertical);

            minDeltaVertical = Math.Min(minDeltaVertical, maxVerticalDeltaToChild);
            minDeltaHorizontal = Math.Min(minDeltaHorizontal, maxHorizontalDeltaToChild);

            foreach (ContentPresenter element in presenters)
            {
                double newHeight = element.ActualHeight;
                double newWidth = element.ActualWidth;

                double newTop = Canvas.GetTop(element);
                double newLeft = Canvas.GetLeft(element);

                double scale, dragDeltaVertical;
                switch (this.VerticalAlignment)
                {
                    case VerticalAlignment.Bottom:
                        dragDeltaVertical = Math.Max(Math.Min(-e.VerticalChange, minDeltaVertical), -maxDeltaVertical);
                        newHeight = element.ActualHeight - dragDeltaVertical;
                        break;

                    case VerticalAlignment.Top:
                        dragDeltaVertical = Math.Min(Math.Max(-minTop, e.VerticalChange), minDeltaVertical);
                        scale = (element.ActualHeight - dragDeltaVertical) / element.ActualHeight;

                        newTop = newTop - element.Height * (scale - 1);
                        newHeight = element.ActualHeight - dragDeltaVertical;
                        break;
                }

                double dragDeltaHorizontal;
                switch (this.HorizontalAlignment)
                {
                    case HorizontalAlignment.Left:
                        dragDeltaHorizontal = Math.Min(Math.Max(-minLeft, e.HorizontalChange), minDeltaHorizontal);
                        scale = (element.ActualWidth - dragDeltaHorizontal) / element.ActualWidth;

                        newLeft = Canvas.GetLeft(element) - element.Width * (scale - 1);
                        newWidth = element.ActualWidth * scale;
                        break;

                    case HorizontalAlignment.Right:
                        dragDeltaHorizontal = Math.Max(Math.Min(-e.HorizontalChange, minDeltaHorizontal), -maxDeltaHorizontal);
                        newWidth = element.ActualWidth - dragDeltaHorizontal;
                        break;
                }

                var childs = this.GetChildElements(element);
                if (childs == null)
                {
                    element.Width = newWidth;
                    element.Height = newHeight;
                    Canvas.SetTop(element, newTop);
                    Canvas.SetLeft(element, newLeft);
                }
                else
                {
                    double scaleH = newHeight / element.ActualHeight;
                    double scaleW = newWidth / element.ActualWidth;

                    if (this.CanTransformChildsRecursive(childs, scaleH, scaleW))
                    {
                        this.TransformChildsRecursive(childs, scaleH, scaleW);

                        element.Width = newWidth;
                        element.Height = newHeight;
                        Canvas.SetTop(element, newTop);
                        Canvas.SetLeft(element, newLeft);
                    }
                }
            }

            e.Handled = true;
        }