public CycleWeaponButton(Player player, IO.PlayerController controller) : base(player, controller)
 {
     shoot = player.GetAbility <ShootAbility>();
 }
Exemple #2
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 public ShootButton(Player player, IO.PlayerController controller) : base(player, controller)
 {
     shoot = player.GetAbility <ShootAbility>();
     shoot.Init(player, controller);
 }