private void ArtUI_Net_Load(object sender, EventArgs e) { foreach (ArtNetInterface nic in UdpCommunicator.GetNetworkInterfaces()) { string[] row = { nic.name, nic.ip, nic.status }; var item = new ListViewItem(row); infoListView.Items.Add(item); } }
public void Start(IPAddress address, int port) { communicator = new UdpCommunicator(address, port); communicator.DataReceived += Communicator_DataReceived; communicator.Start(); SendArtPollReply(); PauseMode = false; }