void Awake()
 {
     var gd = GameObject.Find("/GameDirector");
     gameDirector = gd.GetComponent<GameDirector>();
     id = GetComponent<Id>();
     movement = GetComponent<Movement>();
 }
 void Start()
 {
     var gd = GameObject.Find("/GameDirector");
     gameDirector = gd.GetComponent<GameDirector>();
     textUI = GetComponent<Text>();
 }