Exemple #1
0
        private void Awake()
        {
            if (brickHealth == 0)
            {
                brickHealth = 1;
            }

            brickMain = GetComponent <BrickMainComponent>();
        }
 private void Awake()
 {
     mainComponent = GetComponent <BrickMainComponent>();
     mainComponent.OnDestroyDelegate += SpawnBonus;
 }