public static void createBars(string [] Bars) { for (int i = 0; i < Bars.Length; i++) { titleBar = new SpellBookBar(new Vector2(0, 0), "PhaseBar"); titleBar.id = i + 4; currentID = i + 4; setHudElementPosition(titleBar); titleBar.HUDText = Bars[i]; titleBar.InitialHUDText = Bars[i]; hudList.Add(titleBar); } }
public PhaseBarRenderer(HUDObject phaseBar) { this.phaseBar = (SpellBookBar)phaseBar; }