Exemple #1
0
 private static void InitAssetsManager ()
 {
     GameObject obj = new GameObject ();
     obj.name = "AssetsManager";
     DontDestroyOnLoad (obj);
     _instance = obj.AddComponent<AssetsManager> ();
 }
Exemple #2
0
        private static void InitAssetsManager()
        {
            GameObject obj = new GameObject();

            obj.name = "AssetsManager";
            DontDestroyOnLoad(obj);
            _instance = obj.AddComponent <AssetsManager> ();
        }