public void ReceiveStartLoading() { Match = new Match(); }
public void StartLoading() { Console.WriteLine("[S] Starting match loading"); Match = new Match(); foreach (RemoteClient r in AllClients()) { r.SendStartLoading(); } foreach (KeyValuePair<int, Player> kvp in Players) { /*Unit u = */MakePlayerUnit(kvp.Value, new Vector2(600, 600)); } }