public IEnumerable<SpawnPoint> GetSpawnPoints(TeamBattle.Team team)
 {
     return SpawnPointMapper[team];
 }
 private void OnStartClick(object sender, EventArgs e)
 {
     TeamBattle battle = new TeamBattle();
     battle.AddPlayer("Test", TeamBattle.Team.Red);
     battle.AddBots(0, 1);
     Application.SchedulePopState();
     Application.SchedulePushState(new GameState(Application, battle, "Test"));
 }