public void InitializeObjects(ViewProMotionUpdate update) { try { if (update.Icon == null) { update.Icon = string.Format("{0}.Unknown.png", DDD_Global.Instance.ImageLibrary); } if (!Sprites.ContainsKey(update.Icon)) { update.Icon = string.Format("{0}.Unknown.png", DDD_Global.Instance.ImageLibrary); } DDDObjects obj = new DDDObjects(this); obj.ObjectID = update.ObjectId; obj.PlayerID = update.PlayerId; obj.OwnerID = update.OwnerID; obj.CapabilityAndWeapons = null; obj.TextBoxColor = Color.FromArgb(update.PlayerColor); obj.SetPosition(update.StartX, update.StartY, update.StartZ); obj.Throttle = update.Throttle; obj.MaxSpeed = update.MaxSpeed; obj.FuelAmount = 0; obj.FuelCapacity = 0; obj.IsAttacking = update.IsWeapon; obj.Altitude = update.StartZ; obj.CurrentIcon = update.Icon; obj.IsWeapon = update.IsWeapon; // Saved the DM Color for use on the mini map if (!DMColorMap.ContainsKey(update.OwnerID)) { DMColorMap.Add(update.OwnerID, update.PlayerColor); } if (!DDD_Global.Instance.IsConnected) { switch (update.ObjectId) { case "object1": obj.PlayerID = "Demo Player"; obj.OwnerID = "Demo Player"; obj.CapabilityAndWeapons = new string[] { "Null Capability - object1", "Null Weapon1", "Null Weapon2", "Null Weapon3" }; obj.SubPlatforms = new string[] { "Pilot 1", "Navigator 1", "Black Box" }; obj.Vulnerabilities = new string[] { "Superman", "Batman", "The Flash" }; obj.Sensors = new string[] { "Sensor1", "Sensor2" }; obj.MaxSpeed = 24; obj.FuelAmount = 100; obj.FuelCapacity = 200; obj.Altitude = 12; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; case "object2": obj.PlayerID = "Demo Player"; obj.OwnerID = "Demo Player"; obj.CapabilityAndWeapons = new string[] { "Null Capability - object2", "Null Weapon" }; obj.Vulnerabilities = new string[] { "Aquaman", "Green Lantern", "Robin" }; obj.Sensors = new string[] { "Sensor3", "Sensor4" }; obj.MaxSpeed = 24; obj.FuelAmount = 275; obj.FuelCapacity = 300; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; case "object3": obj.PlayerID = "Red"; obj.OwnerID = "Red"; obj.MaxSpeed = 24; obj.FuelAmount = 48; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; case "object4": obj.PlayerID = "Red"; obj.OwnerID = "Red"; obj.CapabilityAndWeapons = new string[] { "Null Capability - object4", "Null Weapon" }; obj.MaxSpeed = 24; obj.FuelAmount = 49; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; case "object5": obj.PlayerID = "Red"; obj.OwnerID = "Red"; obj.CapabilityAndWeapons = new string[] { "Null Capability - object5", "Null Weapon" }; obj.MaxSpeed = 24; obj.FuelAmount = 50; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; default: obj.PlayerID = "Demo Player"; obj.OwnerID = "Demo Player"; obj.CapabilityAndWeapons = new string[] { "Null Capability - Default", "Null Weapon1", "Null Weapon2", "Null Weapon3" }; obj.MaxSpeed = 24; obj.FuelAmount = 100; obj.FuelCapacity = 200; obj.Altitude = 12; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; _playfield.AddMappableObject(update.ObjectId, obj); break; } } else { if (!_playfield.ContainsMapObject(update.ObjectId)) { obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = GameFramework.Instance().GetTexture(update.Icon).rotate; _playfield.AddMappableObject(update.ObjectId, obj); } } } catch (Exception e) { Console.WriteLine("Initialize: " + e.Message + ":" + e.StackTrace); return; } }
public void InitializeObjects(ViewProMotionUpdate update) { if (!Sprites.ContainsKey(update.Icon)) { update.Icon = "ImageLib.Unknown.png"; } DDDObjects obj = new DDDObjects(); obj.ObjectID = update.ObjectId; obj.PlayerID = update.PlayerId; obj.OwnerID = update.OwnerID; obj.CapabilityAndWeapons = null; obj.TextBoxColor = Color.FromArgb(update.PlayerColor); obj.SetPosition(update.StartX, update.StartY, 0); obj.Throttle = 1; obj.MaxSpeed = update.MaxSpeed; obj.FuelAmount = 0; obj.FuelCapacity = 0; obj.IsAttacking = update.IsWeapon; obj.Altitude = update.StartZ; if (!DDD_Global.Instance.nc.IsConnected()) { switch (update.ObjectId) { case "object1": obj.PlayerID = "Demo Player"; obj.OwnerID = DDD_Global.Instance.PlayerID; obj.CapabilityAndWeapons = new string[] { "Null Capability", "Null Weapon1", "Null Weapon2", "Null Weapon3" }; obj.SubPlatforms = new string[] { "Pilot 1", "Navigator 1", "Black Box" }; obj.Vulnerabilities = new string[] { "Superman", "Batman", "The Flash" }; obj.MaxSpeed = 24; obj.FuelAmount = 100; obj.FuelCapacity = 200; obj.Altitude = 12; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; case "object2": obj.PlayerID = "Demo Player"; obj.OwnerID = DDD_Global.Instance.PlayerID; obj.CapabilityAndWeapons = new string[] { "Null Capability", "Null Weapon" }; obj.Vulnerabilities = new string[] { "Aquaman", "Green Lantern", "Robin" }; obj.MaxSpeed = 24; obj.FuelAmount = 275; obj.FuelCapacity = 300; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; case "object3": obj.PlayerID = "Red"; obj.OwnerID = DDD_Global.Instance.PlayerID; obj.MaxSpeed = 24; obj.FuelAmount = 48; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; case "object4": obj.PlayerID = "Red"; obj.OwnerID = DDD_Global.Instance.PlayerID; obj.CapabilityAndWeapons = new string[] { "Null Capability", "Null Weapon" }; obj.MaxSpeed = 24; obj.FuelAmount = 49; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; case "object5": obj.PlayerID = "Red"; obj.OwnerID = DDD_Global.Instance.PlayerID; obj.CapabilityAndWeapons = new string[] { "Null Capability", "Null Weapon" }; obj.MaxSpeed = 24; obj.FuelAmount = 50; obj.FuelCapacity = 50; obj.Altitude = 0; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; default: obj.PlayerID = "Demo Player"; obj.OwnerID = "Demo Player"; obj.CapabilityAndWeapons = new string[] { "Null Capability", "Null Weapon1", "Null Weapon2", "Null Weapon3" }; obj.MaxSpeed = 24; obj.FuelAmount = 100; obj.FuelCapacity = 200; obj.Altitude = 12; obj.SetSprite(Sprites[update.Icon]); obj.DrawWithRotation = false; MapScene.AddMappableObject(update.ObjectId, obj); break; } } else { if (!MapScene.ContainsMapObject(update.ObjectId)) { obj.DrawWithRotation = false; obj.SetSprite(Sprites[update.Icon]); MapScene.AddMappableObject(update.ObjectId, obj); //obj.CanSelect = false; //MapScene.AddMappableObject(update.ObjectId, obj); //((DDDObjects)MapScene.GetMappableObject(update.ObjectId)).Throttle = update.Throttle; //MapScene.MoveMapObject( // update.ObjectId, // update.StartX, // update.StartY, // update.StartZ, // update.DestinationX, // update.DestinationY, // update.DestinationZ, // UTM_Mapping.VelocityToPixels((float)(update.Throttle * update.MaxSpeed))); //break; } } AssetMenu.Reset(); MiscAssetMenu.Reset(); }