/// <summary> /// method gets the lower and higher values for the ID query /// </summary> /// <param name="lowerId">minimum vertical</param> /// <param name="higherId">maximum vertical</param> public static void GetIdQueryLowHiValues(out int lowerId, out int higherId) { lowerId = 0; higherId = 0; string userResponse = ""; DisplayReset(); DisplayMessage(""); Console.WriteLine(ConsoleUtil.Center("Query Firearms by Id", WINDOW_WIDTH)); DisplayMessage(""); DisplayPromptMessage("Enter the lower ID: "); userResponse = Console.ReadLine(); if (userResponse != "") { lowerId = ConsoleUtil.ValidateIntegerResponse("Please enter the lower ID.", userResponse); } DisplayMessage(""); DisplayPromptMessage("Enter the higher ID: "); userResponse = Console.ReadLine(); if (userResponse != "") { higherId = ConsoleUtil.ValidateIntegerResponse("Please enter the higher ID.", userResponse); } DisplayMessage(""); DisplayMessage(String.Format("You have entered {0} as the lower ID and {1} as the higher ID.", lowerId, higherId)); DisplayMessage(""); DisplayContinuePrompt(); }
/// <summary> /// method to add a firearm's info /// </summary> public static Firearm AddFirearm() { Firearm firearm = new Firearm(); DisplayReset(); DisplayMessage(""); Console.WriteLine(ConsoleUtil.Center("Add A Firearm", WINDOW_WIDTH)); DisplayMessage(""); DisplayPromptMessage("Enter the firearm ID: "); firearm.ID = ConsoleUtil.ValidateIntegerResponse("Please enter the firearm ID: ", Console.ReadLine()); Console.WriteLine(""); DisplayPromptMessage("Enter the firearm name: "); firearm.Name = Console.ReadLine(); Console.WriteLine(""); DisplayPromptMessage("Enter the manufacturer: "); firearm.Manufacturer = Console.ReadLine(); Console.WriteLine(""); DisplayPromptMessage("Enter the firearm type: "); firearm.FirearmType = Console.ReadLine(); Console.WriteLine(""); DisplayPromptMessage("Enter the caliber/guage: "); firearm.AmmoType = Console.ReadLine(); Console.WriteLine(""); DisplayPromptMessage("Enter the barrel length: "); firearm.BarrelLength = ConsoleUtil.ValidateIntegerResponse("Please enter the barrel length: ", Console.ReadLine()); Console.WriteLine(""); return(firearm); }
public static AppEnum.MenuOptions GetUserMenuOption() { DisplayReset(); AppEnum.MenuOptions userMenuOption = AppEnum.MenuOptions.None; string leftTab = ConsoleUtil.FillStringWithSpaces(DISPLAY_HORIZONTAL_MARGIN); DisplayMessage(""); Console.WriteLine(ConsoleUtil.Center("Main Menu", WINDOW_WIDTH)); DisplayMessage(""); Console.WriteLine( leftTab + "1. Display All Firearms" + Environment.NewLine + leftTab + "2. Display Firearm Info" + Environment.NewLine + leftTab + "3. Add a Firearm" + Environment.NewLine + leftTab + "4. Delete a Firearm" + Environment.NewLine + leftTab + "5. Update a Firearm" + Environment.NewLine + leftTab + "6. Query By ID" + Environment.NewLine + leftTab + "E. Exit" + Environment.NewLine); Console.WriteLine(""); Console.WriteLine(ConsoleUtil.Center("Enter a menu option.", WINDOW_WIDTH)); ConsoleKeyInfo userResponse = Console.ReadKey(true); switch (userResponse.KeyChar) { case '1': userMenuOption = AppEnum.MenuOptions.ViewAllFirearms; break; case '2': userMenuOption = AppEnum.MenuOptions.DisplayFirearmInfo; break; case '3': userMenuOption = AppEnum.MenuOptions.AddFirearm; break; case '4': userMenuOption = AppEnum.MenuOptions.DeleteFirearm; break; case '5': userMenuOption = AppEnum.MenuOptions.UpdateFirearm; break; case '6': userMenuOption = AppEnum.MenuOptions.QueryBy; break; case 'e': case 'E': userMenuOption = AppEnum.MenuOptions.Quit; break; default: DisplayMessage(""); DisplayMessage(""); DisplayMessage("It appears you have selected an incorrect choice."); DisplayMessage(""); DisplayMessage("Press any key to try again or the ESC key to exit."); userResponse = Console.ReadKey(true); if (userResponse.Key == ConsoleKey.Escape) { userMenuOption = AppEnum.MenuOptions.Quit; } break; } return(userMenuOption); }
public static Firearm UpdateFirearm(Firearm firearm) { string userResponse = ""; DisplayReset(); DisplayMessage(""); Console.WriteLine(ConsoleUtil.Center("Edit A Firearm", WINDOW_WIDTH)); DisplayMessage(""); DisplayMessage(String.Format("Current Name: {0}", firearm.Name)); DisplayPromptMessage("Enter a new name or just press Enter to keep the current name: "); userResponse = Console.ReadLine(); if (userResponse != "") { firearm.Name = userResponse; } DisplayMessage(""); DisplayMessage(String.Format("Current Manufacturer: {0}", firearm.Manufacturer)); DisplayPromptMessage("Enter a new manufacturer or just press Enter to keep the current manufacturer: "); userResponse = Console.ReadLine(); if (userResponse != "") { firearm.Manufacturer = userResponse; } DisplayMessage(""); DisplayMessage(String.Format("Current Type: {0}", firearm.FirearmType)); DisplayPromptMessage("Enter a new type or just press Enter to keep the current type: "); userResponse = Console.ReadLine(); if (userResponse != "") { firearm.FirearmType = userResponse; } DisplayMessage(""); DisplayMessage(String.Format("Current Caliber/Guage: {0}", firearm.AmmoType)); DisplayPromptMessage("Enter a new caliber/guage or just press Enter to keep the current caliber/guage: "); userResponse = Console.ReadLine(); if (userResponse != "") { firearm.AmmoType = userResponse; } DisplayMessage(""); DisplayMessage(String.Format("Current Barrel Length in cm: {0}", firearm.BarrelLength)); DisplayPromptMessage("Enter a new barrel length or just press Enter to keep the current barrel length: "); userResponse = Console.ReadLine(); if (userResponse != "") { firearm.BarrelLength = ConsoleUtil.ValidateIntegerResponse("Please enter the barrel length in cm.", userResponse); } DisplayMessage(""); DisplayContinuePrompt(); return(firearm); }