Exemple #1
0
 public static bool TryPurchaseAugment(ItemIndex itemIndex,
                                       AugmentId augmentId,
                                       NetworkInstanceId clientId)
 {
     return(AugmentResolver.TryAddOrUpgradeAugmentToPlayer(clientId,
                                                           itemIndex,
                                                           augmentId));
 }
Exemple #2
0
        public static ShopViewModel GetShopViewModel(NetworkInstanceId clientId)
        {
            var player          = PlayerCharacterMasterController.instances.First(x => x.master.netId == clientId);
            var allItems        = AugmentResolver.AllAvailableAugments;
            var activeForPlayer = AugmentResolver.GetActiveAugmentsForPlayer(clientId);
            var viewModels      = new List <ShopItemViewModel>();

            foreach (var item in allItems)
            {
                if (!activeForPlayer.Augments.TryGetValue(item.Key,
                                                          out var existingAugments))
                {
                    existingAugments = new ConcurrentDictionary <AugmentId, AugmentBase>();
                }

                var itemCount = player.master.inventory.GetItemCount(item.Key);
                var itemTier  = ItemCatalog.GetItemDef(item.Key).tier;
                var itemCost  = ConfigResolver.ItemCount(itemTier);

                var pointsToSpend = itemCount / (itemCost * (existingAugments.Count + 1));

                var augmentViewModels = new List <AugmentViewModel>();
                foreach (var augment in item.Value)
                {
                    var active      = existingAugments.ContainsKey(augment.Key);
                    var level       = augment.Value.GetLevel(clientId);
                    var purchasable = pointsToSpend > 0 && level < augment.Value.MaxLevel;
                    var viewModel   = new AugmentViewModel(augment.Value,
                                                           active,
                                                           purchasable,
                                                           level);
                    augmentViewModels.Add(viewModel);
                }

                viewModels.Add(new ShopItemViewModel(item.Key,
                                                     augmentViewModels,
                                                     pointsToSpend));
            }

            return(new ShopViewModel(viewModels));
        }