Exemple #1
0
        private void ParseImgCmd(Compiler.Command cmd, Dict classes, CompileException err)
        {
            if (cmd.ArgCount != 1 && cmd.ArgCount != 6)
            {
                err.Add("Arguments of the 'img' command are invalid.", cmd);
                return;
            }
            // specify argument types
            var types = new[] {
                typeof(GLTexture),
                typeof(int),
                typeof(int),
                typeof(int),
                typeof(TextureAccess),
                typeof(GpuFormat),
                typeof(string)
            };
            // specify mandatory arguments
            var mandatory = new[] {
                new[] { true, true, true, true, true, true, false },
                new[] { false, true, false, false, false, false, false },
            };

            // parse command arguments
            (var values, var unused) = cmd.Parse(types, mandatory, classes, err);
            // if there are no errors, add the object to the pass
            if (!err.HasErrors)
            {
                texImages.Add(new ResTexImg(values));
            }
        }
Exemple #2
0
        private void ParseSampCmd(Compiler.Command cmd, Dict classes, CompileException err)
        {
            if (cmd.ArgCount != 1 && cmd.ArgCount != 2)
            {
                err.Add("Arguments of the 'samp' command are invalid.", cmd);
                return;
            }
            // specify argument types
            var types = new[] { typeof(GLSampler), typeof(int), typeof(string) };
            // specify mandatory arguments
            var mandatory = new[] { new[] { true, true, false }, new[] { false, true, false } };

            // parse command arguments
            (var values, var unused) = cmd.Parse(types, mandatory, classes, err);
            // if there are no errors, add the object to the pass
            if (!err.HasErrors)
            {
                sampler.Add(new Res <GLSampler>(values));
            }
        }