public void SetMove(Move m)
        {
            if (m.Id == CurrentMove.Id)
            {
                return;
            }

            CurrentMove = m;

            Flags.IsMoveInProgress = true;
            Flags.IsClickedByUser  = true;

            Clock.Stop();
            Clock.SetClock(CurrentMove);

            Flags.IsRetracMove     = false;
            Flags.IsMoveInProgress = false;

            Notations.Set();
            Book.MoveTo();

            SetFen(CurrentMove.Fen);
            //SetCapturedPiecesParameters();
            //CapturedPieces.MoveTo(moveTo);
        }
        public void MoveTo(MoveToE moveTo)
        {
            Move m = null;

            switch (moveTo)
            {
            case MoveToE.First:
                m = Moves.First;
                //Notations.MoveTo(moveTo);
                break;

            case MoveToE.Last:
                m = Moves.Last;
                break;

            case MoveToE.Next:
                m = Moves.Next(CurrentMove);
                //Notations.MoveTo(moveTo);
                break;

            case MoveToE.Previous:
                m = Moves.Prev(CurrentMove);
                //Notations.MoveTo(moveTo);
                break;

            case MoveToE.Up:
                break;

            case MoveToE.Down:
                break;

            default:
                break;
            }


            if (m == null && moveTo == MoveToE.Previous)
            {
                return;
            }

            if (m == null)
            {
                Book.MoveTo(moveTo, true);
                return;
            }

            if (CurrentMove.Id == m.Id)
            {
                Book.MoveTo(moveTo, true);
            }
            else
            {
                CurrentMove = m.Clone();

                Flags.IsMoveInProgress = true;
                Flags.IsClickedByUser  = true;

                Clock.Stop();
                Clock.SetClock(CurrentMove);

                Flags.IsRetracMove     = false;
                Flags.IsMoveInProgress = false;

                Notations.Set();
                Book.MoveTo(moveTo, false);
                SetCapturedPiecesParameters();
                CapturedPieces.MoveTo(moveTo);

                SetFen(CurrentMove.Fen);
            }
        }