protected virtual void ReadPlayerData3(PrimitiveReader reader) { uint playersCount = reader.ReadUInt32(); PlayerData3[] players = new PlayerData3[8]; for (int i = 0; i < players.Length; i++) { players[i] = PlayerData3.ReadFrom(reader, Version1, Version2); } }
public static PlayerData3 ReadFrom(PrimitiveReader reader, Version version1, Version version2) { PlayerData3 data = new PlayerData3(); data.ConstantName = Utils.ReadUInt16LengthPrefixedString(reader); data.InitialCameraX = reader.ReadFloat32(); data.InitialCameraY = reader.ReadFloat32(); data.Unknown1 = reader.ReadInt16(); data.Unknown2 = reader.ReadInt16(); data.AlliedVictory = reader.ReadUInt8(); ushort diplomacyCount = reader.ReadUInt16(); data.DiplomacyCount = diplomacyCount; byte[] diplomacy1 = reader.ReadBytes(diplomacyCount); uint[] diplomacy2 = new uint[diplomacyCount]; if (version1.Minor >= 9) { for (int i = 0; i < diplomacy2.Length; i++) { diplomacy2[i] = reader.ReadUInt32(); } } data.Diplomacy1 = diplomacy1; data.Diplomacy2 = diplomacy2; if (version1.Minor >= 18) { data.ColourId = reader.ReadUInt32(); } float unknown3 = reader.ReadFloat32(); ushort unknown4 = reader.ReadUInt16(); data.Unknown3 = unknown3; data.Unknown4 = unknown4; if (unknown3 == 2f) { data.Unknown5 = reader.ReadBytes(8); } byte[][] unknown6 = new byte[unknown4][]; for (int i = 0; i < unknown6.Length; i++) { unknown6[i] = reader.ReadBytes(44); } data.Unknown6 = unknown6; data.Unknown7 = reader.ReadBytes(7); data.Unknown8 = reader.ReadInt32(); return(data); }
static void ReadPlayerData3(PrimitiveReader reader) { //System.Diagnostics.Debugger.Break(); uint playersCount = reader.ReadUInt32(); PlayerData3[] players = new PlayerData3[8]; for (int i = 0; i < players.Length; i++) { #if DEBUG_ALPHA players[i] = PlayerData3.ReadFrom2(reader, vv1, vv2); #else players[i] = PlayerData3.ReadFrom(reader, vv1, vv2); #endif } //System.Diagnostics.Debugger.Break(); if (minorVersion >= 18) { double unknown = reader.ReadFloat64(); } }