public Particle(Point20 p, Point20 v, Point20 a, int index) { P = p; V = v; A = a; Index = index; }
public static Point20 operator +(Point20 c1, Point20 c2) { var p = new Point20(c1.X + c2.X, c1.Y + c2.Y, c1.Z + c2.Z); return(p); }