public Sword() { Name = "épée"; Points = 5; WeaponBehav = new IsWeapon(this); ArmorBehav = new NotArmor(); WeaponBehav.Accuracy = 70; WeaponBehav.Initiative = 3; }
public Dagger() { Name = "dague"; Points = 2; WeaponBehav = new IsWeapon(this); ArmorBehav = new NotArmor(); WeaponBehav.Accuracy = 60; WeaponBehav.Initiative = 4; }
public Net() { Name = "filet !!"; Points = 3; Malus = 0.5; MaxUses = 1; WeaponBehav = new IsWeapon(this); WeaponBehav.IsLethal = false; ArmorBehav = new NotArmor(); WeaponBehav.Accuracy = 30; WeaponBehav.Initiative = 0; }