private Ant FindFastestAnt() { int AntNr = 0; float WaLen = 0; for (int i = 0; i < m_Ants.Count; i++) { Ant a = (Ant)m_Ants[i]; a.CalcAntRoute(); float tmpRoute = a.Length; if (i > 0) { if (tmpRoute < WaLen) { WaLen = tmpRoute; AntNr = i; } } else { WaLen = tmpRoute; AntNr = i; } } if (m_ShortestPath < 0) { m_ShortestPath = WaLen; } else { if (WaLen < m_ShortestPath) { m_ShortestPath = WaLen; m_FastestAnt = AntNr; } } return((Ant)m_Ants[m_FastestAnt]); }