public void GetVisibleSpidersTest() { Worker worker1 = new Worker(new Position(2, 2)); Warrior warrior1 = new Warrior(new Position(3, 3)); Spider spider1 = new Spider(new Position(2, 3)); Spider spider2 = new Spider(new Position(3, 2)); XmlReaderWriter reader = new XmlReaderWriter(); reader.ReadMe("..\\..\\tests\\test-RAIN-anthill.xml"); AHGraphics.Init(); Simulation tmp_isw = new Simulation(new Map(AntHillConfig.mapColCount, AntHillConfig.mapRowCount, AntHillConfig.tiles)); tmp_isw.ants.AddLast(worker1); tmp_isw.ants.AddLast(warrior1); tmp_isw.spiders.AddLast(spider1); tmp_isw.spiders.AddLast(spider2); Rain test_rain = new Rain(new Position(2, 3)); tmp_isw.rain = test_rain; LIList <Spider> list1 = tmp_isw.GetVisibleSpiders(test_rain); LIList <Spider> list2 = tmp_isw.GetVisibleSpiders(warrior1); LIList <Spider> list3 = tmp_isw.GetVisibleSpiders(worker1); LIList <Spider> list4 = tmp_isw.GetVisibleSpiders(spider2); Assert.IsTrue(list1.Contains(spider1), "GetVisibleAntsTest problem to see spider by rain"); Assert.IsTrue(list2.Contains(spider1), "GetVisibleAntsTest problem to see spider by warriror"); Assert.IsTrue(list3.Contains(spider1), "GetVisibleAntsTest problem to see spider by worker"); Assert.IsTrue(list4.Contains(spider1), "GetVisibleAntsTest problem to see spider by rain"); }
public void RainTest() { XmlReaderWriter reader = new XmlReaderWriter(); reader.ReadMe("..\\..\\tests\\test-RAIN-anthill.xml"); Simulation tmp_isw = new Simulation(new Map(AntHillConfig.mapColCount, AntHillConfig.mapRowCount, AntHillConfig.tiles)); AHGraphics.Init(); Assert.IsNotNull(tmp_isw, "Simulation is NULL problem!!!"); Spider test_spider = new Spider(new Position(61, 71)); tmp_isw.spiders.AddLast(test_spider); Ant test_ant1 = new Warrior(new Position(62, 71)); Ant test_ant2 = new Worker(new Position(61, 72)); tmp_isw.ants.AddLast(test_ant1); tmp_isw.ants.AddLast(test_ant2); Rain test_rain = new Rain(new Position(60, 70)); Assert.IsNotNull(test_rain, "Rain is NULL problem!!!"); Assert.IsTrue(test_rain.IsRainOver(60, 70), "Rain isn't exist or Rain.IsRainOver problem"); Assert.IsTrue(test_rain.IsRainOver(62, 72), "Rain is too small or Rain.IsRainOver problem"); //Assert.IsTrue(test_rain.IsRainOver(58, 68), "Rain is too small or Rain.IsRainOver problem"); Assert.IsTrue(test_rain.IsRainOver(63, 73), "Rain is too big or Rain.IsRainOver problem"); Assert.IsFalse(test_rain.IsRainOver(57, 67), "Rain is too big or Rain.IsRainOver problem"); Assert.AreEqual(new Position(60, 70), test_rain.Position, "Rain.Position problem"); Assert.IsTrue((test_rain.TimeToLive >= 0) && (test_rain.TimeToLive < AntHillConfig.rainMaxDuration + 1), "Rain.TimeToLive range problem"); int tmp = test_rain.TimeToLive; Assert.AreEqual(tmp, test_rain.TimeToLive, "Rain.TimeToLive problem should be {0}, but is {1}", tmp, test_rain.TimeToLive); Assert.IsTrue(tmp_isw.spiders.Contains(test_spider), "Find spider problem"); Assert.IsTrue(tmp_isw.ants.Contains(test_ant1), "Find warrior problem"); Assert.IsTrue(tmp_isw.ants.Contains(test_ant2), "Find worker problem"); Assert.IsNotNull(test_rain, "Rain is NULL problem!!!"); test_rain.Maintain((ISimulationWorld)tmp_isw); Assert.AreEqual(tmp - 1, test_rain.TimeToLive, "Rain.Maintain problem should be {0}, but is {1}", tmp - 1, test_rain.TimeToLive); Assert.IsFalse(tmp_isw.spiders.Contains(test_spider), "Rain destroy spiders problem"); Assert.IsFalse(tmp_isw.ants.Contains(test_ant1), "Rain destroy warriors problem"); Assert.IsFalse(tmp_isw.ants.Contains(test_ant2), "Rain destroy workers problem"); }
public void CitizenTest() { Worker worker1 = new Worker(new Position(2, 2)); Worker worker2 = new Worker(new Position(3, 3)); XmlReaderWriter reader = new XmlReaderWriter(); reader.ReadMe("..\\..\\tests\\test-RAIN-anthill.xml"); AHGraphics.Init(); /*test AddSet() function*/ Simulation tmp_isw = new Simulation(new Map(AntHillConfig.mapColCount, AntHillConfig.mapRowCount, AntHillConfig.tiles)); //Message message = new Message(new Position(2, 2), MessageType.FoodLocalization, new Position(0,0)); tmp_isw.CreateMessage(new Position(2, 2), MessageType.FoodLocalization, new Position(0, 0)); tmp_isw.ants.AddLast(worker1); tmp_isw.ants.AddLast(worker2); //tmp_isw.messages.AddLast(message); //worker1.AddToSet(message,2); //worker1.SpreadSignal(tmp_isw); LIList <Message> list = tmp_isw.GetVisibleMessages(worker2); bool check = list.Count != 0; Assert.IsTrue(check, "problem with adding messages"); /*test GetNearestFood()*/ LIList <Food> foodList = new LIList <Food>(); foodList.AddLast(new Food(new Position(4, 4), 1)); foodList.AddLast(new Food(new Position(8, 8), 3)); foodList.AddLast(new Food(new Position(2, 3), 3)); foodList.AddLast(new Food(new Position(1, 1), 3)); Food nFood = worker1.testGetNearestFood(foodList); Assert.AreEqual(new Position(2, 3), nFood.Position, "finding nearest food problem"); /*test ReadMessage()*/ Worker worker3 = new Worker(new Position(4, 4)); worker3.AddToSet(new Message(new Position(5, 5), MessageType.FoodLocalization, new Position(0, 0)), 1); worker3.AddToSet(new Message(new Position(1, 1), MessageType.FoodLocalization, new Position(0, 0)), 3); worker3.AddToSet(new Message(new Position(3, 3), MessageType.FoodLocalization, new Position(0, 0)), 2); Message nMessage = worker3.testReadMessage(MessageType.FoodLocalization); Assert.AreEqual(new Position(1, 1), nMessage.Position, "ReadMessage function problem in Citizen"); }
public void SimulationTest() { Tile[,] test_tiles = { { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Wall, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()) }, { new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()), new Tile(TileType.Outdoor, new Position()) } }; Assert.IsNotNull(test_tiles, "TTT:{0} {1}", test_tiles.GetLength(0), test_tiles.GetLength(1)); Map test_map = new Map(4, 3, test_tiles); Simulation tmp_isw = new Simulation(test_map); AHGraphics.Init(); Assert.AreSame(test_map, tmp_isw.GetMap(), "Simulation.GetMap problem"); //reszta jest testowana w innych funkcjach }
public void GetVisibleMessagesTest() { Worker worker1 = new Worker(new Position(2, 2)); Warrior warrior1 = new Warrior(new Position(3, 3)); Message message1_tmp = new Message(new Position(2, 2), MessageType.QueenIsHungry, new Position(0, 0)); Message message2_tmp = new Message(new Position(3, 3), MessageType.QueenInDanger, new Position(0, 0)); XmlReaderWriter reader = new XmlReaderWriter(); reader.ReadMe("..\\..\\tests\\test-RAIN-anthill.xml"); AHGraphics.Init(); Simulation tmp_isw = new Simulation(new Map(AntHillConfig.mapColCount, AntHillConfig.mapRowCount, AntHillConfig.tiles)); tmp_isw.ants.AddLast(worker1); tmp_isw.ants.AddLast(warrior1); tmp_isw.CreateMessage(new Position(2, 2), MessageType.QueenIsHungry, new Position(0, 0)); tmp_isw.CreateMessage(new Position(3, 3), MessageType.QueenInDanger, new Position(0, 0)); Rain test_rain = new Rain(new Position(3, 3)); tmp_isw.rain = test_rain; LIList <Message> list1 = tmp_isw.GetVisibleMessages(test_rain); LIList <Message> list2 = tmp_isw.GetVisibleMessages(warrior1); LIList <Message> list3 = tmp_isw.GetVisibleMessages(worker1); Assert.AreEqual(list1.First.Value.Position, message1_tmp.Position, "GetVisibleMessagesTest problem to see message by rain (POSITION)"); Assert.AreEqual(list1.First.Value.GetMessageType, message1_tmp.GetMessageType, "GetVisibleMessagesTest problem to see message by rain (MESSAGETYPE)"); Assert.AreEqual(list1.First.Value.TargetPosition, message1_tmp.TargetPosition, "GetVisibleMessagesTest problem to see message by rain (TARGETPOS)"); Assert.AreEqual(list2.Last.Value.Position, message2_tmp.Position, "GetVisibleMessagesTest problem to see message by warriror (POSITION)"); Assert.AreEqual(list2.Last.Value.GetMessageType, message2_tmp.GetMessageType, "GetVisibleMessagesTest problem to see message by warriror (MESSAGETYPE)"); Assert.AreEqual(list2.Last.Value.TargetPosition, message2_tmp.TargetPosition, "GetVisibleMessagesTest problem to see message by warriror (TARGETPOS)"); Assert.AreEqual(list3.First.Value.Position, message1_tmp.Position, "GetVisibleMessagesTest problem to see message by worker (POSITION)"); Assert.AreEqual(list3.First.Value.GetMessageType, message1_tmp.GetMessageType, "GetVisibleMessagesTest problem to see message by worker (MESSAGETYPE)"); Assert.AreEqual(list3.First.Value.TargetPosition, message1_tmp.TargetPosition, "GetVisibleMessagesTest problem to see message by worker (TARGETPOS)"); }
public MainForm() { InitializeComponent(); openGLControl.InitializeContexts(); InitGL(); try { AHGraphics.Init(); } catch { MessageBox.Show(Properties.Resources.errorGraphics); throw new Exception(); } cf = new ConfigForm(); this.MouseWheel += new MouseEventHandler(MainForm_MouseWheel); }
public void MapTest() { Tile[,] test_tiles = { { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Wall, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()) }, { new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()), new Tile(TileType.Outdoor, new Position()) } }; AHGraphics.Init(); Map test_map = new Map(4, 3, test_tiles); Assert.AreEqual(4, test_map.Width, "Bad witdth of map"); Assert.AreEqual(3, test_map.Height, "Bad height of map"); for (int i = 0; i < 4; i++) { for (int j = 0; j < 3; j++) { Assert.AreEqual(test_tiles[i, j].TileType, test_map.GetTile(i, j).TileType, "Bad tile type in test_tile ({0},{1}) is {2} should be {3} ", i, j, test_tiles[i, j].TileType, test_map.GetTile(i, j).TileType); } } }
public void MessageTest() { Message message1_tmp = new Message(new Position(2, 2), MessageType.QueenIsHungry, new Position(0, 0)); Message message2_tmp = new Message(new Position(3, 3), MessageType.QueenInDanger, new Position(0, 0)); Tile[,] test_tiles = { { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Wall, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Outdoor, new Position()) }, { new Tile(TileType.Outdoor, new Position()), new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()) }, { new Tile(TileType.Indoor, new Position()), new Tile(TileType.Wall, new Position()), new Tile(TileType.Outdoor, new Position()) } }; AHGraphics.Init(); Map test_map = new Map(4, 3, test_tiles); Simulation tmp_isw = new Simulation(test_map); tmp_isw.CreateMessage(new Position(2, 2), MessageType.QueenIsHungry, new Position(0, 0)); tmp_isw.CreateMessage(new Position(3, 3), MessageType.QueenInDanger, new Position(0, 0)); Assert.AreEqual(tmp_isw.messages.First.Value.Position, message1_tmp.Position, "MessageTest problem (POSITION)"); Assert.AreEqual(tmp_isw.messages.First.Value.GetMessageType, message1_tmp.GetMessageType, "MessageTest problem (MESSAGETYPE)"); Assert.AreEqual(tmp_isw.messages.First.Value.TargetPosition, message1_tmp.TargetPosition, "MessageTest problem (TARGETPOS)"); }
public void AstarTest() { XmlReaderWriter reader = new XmlReaderWriter(); reader.ReadMe("..\\..\\tests\\test-ASTAR-anthill.xml"); AHGraphics.Init(); Astar.Init(AntHillConfig.mapColCount, AntHillConfig.mapRowCount); Simulation test_isw = new Simulation(new Map(AntHillConfig.mapColCount, AntHillConfig.mapRowCount, AntHillConfig.tiles)); Spider test_spider = new Spider(new Position(5, 0)); Ant test_ant1 = new Warrior(new Position(5, 8)); Ant test_ant2 = new Warrior(new Position(0, 3)); List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(test_spider.Position.X, test_spider.Position.Y), new KeyValuePair <int, int>(test_ant1.Position.X, test_ant1.Position.Y), new TestAstarObject(test_isw)); List <KeyValuePair <int, int> > test_trail1 = new List <KeyValuePair <int, int> >(); /* Laduje ponizsza mape, gdzie uzywam oznaczen: * S - spider; Q-Queen; 1,2 - Ants i standardowych... * <Map row="sssssSssss" /> * <Map row="sxooooooxs" /> * <Map row="sxooooooxs" /> * <Map row="2xooooooxs" /> * <Map row="sxooooooxs" /> * <Map row="sxooooooxs" /> * <Map row="sxoooQooxs" /> * <Map row="sxooooooxs" /> * <Map row="sxooo1ooxs" /> * <Map row="ssssssssss" /> */ test_trail1.Add(new KeyValuePair <int, int>(5, 0)); test_trail1.Add(new KeyValuePair <int, int>(5, 1)); test_trail1.Add(new KeyValuePair <int, int>(5, 2)); test_trail1.Add(new KeyValuePair <int, int>(5, 3)); test_trail1.Add(new KeyValuePair <int, int>(5, 4)); test_trail1.Add(new KeyValuePair <int, int>(5, 5)); test_trail1.Add(new KeyValuePair <int, int>(5, 6)); test_trail1.Add(new KeyValuePair <int, int>(5, 7)); test_trail1.Add(new KeyValuePair <int, int>(5, 8)); Assert.IsNotNull(trail, "Trail is null"); Assert.AreEqual(test_trail1.Count, trail.Count, "Trail {0} and trail_test {1} count is not equal", trail.Count, test_trail1.Count); for (int i = 0; i < test_trail1.Count; i++) { Assert.AreEqual(test_trail1[i], trail[i], "Astar_path element EQUAL problem - is {0}, should be {1}", trail[i], test_trail1[i]); } trail = Astar.Search(new KeyValuePair <int, int>(test_spider.Position.X, test_spider.Position.Y), new KeyValuePair <int, int>(test_ant2.Position.X, test_ant2.Position.Y), new TestAstarObject(test_isw)); List <KeyValuePair <int, int> > test_trail2 = new List <KeyValuePair <int, int> >(); test_trail2.Add(new KeyValuePair <int, int>(5, 0)); test_trail2.Add(new KeyValuePair <int, int>(4, 0)); test_trail2.Add(new KeyValuePair <int, int>(3, 0)); test_trail2.Add(new KeyValuePair <int, int>(2, 0)); test_trail2.Add(new KeyValuePair <int, int>(1, 0)); test_trail2.Add(new KeyValuePair <int, int>(0, 0)); test_trail2.Add(new KeyValuePair <int, int>(0, 1)); test_trail2.Add(new KeyValuePair <int, int>(0, 2)); test_trail2.Add(new KeyValuePair <int, int>(0, 3)); Assert.IsNotNull(trail, "Trail is null"); Assert.AreEqual(test_trail2.Count, trail.Count, "Trail {0} and trail_test {1} count is not equal", trail.Count, test_trail2.Count); for (int i = 0; i < test_trail2.Count; i++) { Assert.AreEqual(test_trail2[i], trail[i], "Astar_path element EQUAL problem - is {0}, should be {1}", trail[i], test_trail2[i]); } }